aoe2 mongols strategy

New artwork, new animations, and new civilizations. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). Am I right in feeling this way? "Good thing I brought my motorized siege units.". Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. Thats why they need something in front of them (probably a gold unit, although again your own Hussars could work). This page was last edited on 11 August 2014, at 02:21. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. You only get 2 boars, it's not a HUGE deal if you harvest those food faster. With patch 4.8, Elite Mangudai now have a frame delay of 5. But if you feel inspired, you may turn the tide and scrap a difficult win. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do. There are several campaigns in Age of Empires II. Cav Archers bonus - There's no real way to use this effectively. That would mean also researching Bloodlines and Husbandry, which are necessary for CA and Mangudai. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Europe was spared as Mongol rulers concentrated their efforts against the Middle East and southern China. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. Magyar Huszars can replace standard Hussars, and become trash units after researching Corvinian army. Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. Both openings can cripple our economy if not walled correctly. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. Mongol Monks are some of the worst, and they do not have Halberdiers, which means that the Mongols have no concrete answer to elephant units. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. While it has some weak points, like simplifying some of the series' core micromanagement, in the end it offers a solid experience which should not go unnoticed by fans of the genre. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. Overall, vikings are fantastic on maps such as arabia as they offer a lot of variety in terms of . The Mongols don't have to worry about either. By Imperial Age, fully upgraded Mangudai and Cavalry Archers have a large enough range that they can be set as "Stand Ground", so they are easier to control and do not run into enemy fire. Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. These civilizations include Turks, Spanish, Portuguese and Khmer for example. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Keshiks generate gold while fighting, what is good while engaging Hussars. :-) Have a nice weekend! 01 Mar 2023 18:49:20 Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . 15 Skirms cant fight 15 Mangudai. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. They are also the only civilization that lacks all Imperial economy technologies. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. Hi all! Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. Don't you just hate it when China builds a massive wall just to stop you from raiding and pillaging? A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Age of Empires II: The Age of Kings Campaigns William Wallace Marching and Fighting Feeding the Army Training the Troops Research and Technology The Battle of Stirling Forge an Alliance The Battle of Falkirk Joan of Arc An Unlikely Messiah The Maid of Orleans The Cleansing of the Loire The Rising The Siege of Paris A Perfect Martyr Saladin . With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. Mangudai have a train time of 21 seconds. Pointy boys (Halberdiers, Pikemen and Kamayuks) could deal well with Hussars trying to snipe siege under Castles, but theyll quickly die to Mangudai. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. Age of Empires Series Wiki is a FANDOM Games Community. 3- Palisade Spy. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Mongols would need to micro Mangudai so that they aim for Halbs while Hussars deal with Huskarls. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms They get arbalest and heavy cav archer - the HCA firing faster due to a civ bonus. Attempted invasions of Japan were thrown back with heavy loss in 1274 and 1281. This page was last edited on 9 July 2014, at 16:48. For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. You have to scout your enemy and keep checking what they're doing. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. On the verge of destroying the Ottoman Empire, he turned again suddenly. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). Well start considering cavalry (+Camel) units. Mangudai are amazing but this bonus doesn't really affect the game. Yeah they're a pretty expensive civ. 1- Tree Hop. Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. Mangudai attack bonus against siege weapons reduced to +1. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. These include Turks, Italians, Malians and Saracens. A Burmese Battle Elephant + Skirm + BBC slow push could also be surprising for a greedy Mongol enemy, but by the time you get to this costly combo, Mongols can take map control and start pushing your base with Mangudai. Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. Instead, the Mongol Wonder is loosely based on an artistic depiction of Genghis Khan's ascension to the throne in his tent by an Ilkhanate historian, The Mongols are a very effective civilization for competitive players at high level, mostly due to their hunting bonus (which was considered too effective on maps with a great amount of. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. The Table shows that Hussar effectiveness goes down when upgrades are missing. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. Elite Cannon Galleon removed from the technology tree. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. It holds over 1000 years of war and economy from Dark Age to Imperial Age. Early economy for the Mongols is also quite good since they collect their hunt at a faster speed than other civilizations, so luring the Boars early is very important for a Mongol Scout Flush. That's the main idea. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. Civilization Bonuses: Bottom. This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. TL;DR: These are the units that could be used in late game against Mongols. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. With patch 4.8, Elite Mangudai now have a frame delay of 5. If the Mongol player loses attention for a second, he could lose all his army. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Their economy is not great after the Feudal Age. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). In this case, Paladins should try to kill as many Hussars as possible, who pose a threat to Skirmishers. Heres a Table with the particular units I have considered. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. 2- Boar save. The best microed Eagles should go first for the raid and then to see if they can snipe an unprotected siege unit. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5 Once they are able to construct a Siege . AOE is back once again. It will be a good time to take map control with Castle on hills (which also help massing Mangudai). I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Mangudai (non-Elite) frame delay reduced to 5. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Mongols&oldid=719473. Yep, that's also my opinion. They also have a better meatshield than Mayans in Light Cavalry. They focus on cavalry archers. When the mangudai is uppgraded to elite status they have 0 missile delay. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Age of Empires III Heaven Forums Modding Discussions Age of empires 3 Mod to make it similiar To AoE 2. But of course, that shouldnt be the case. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. 18. r/aoe2. Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). Heavy Cavalry Archers need to be considered here. We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. Try to fight with a Mongol army? Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). Boyars have an amazing performance against Hussars, just taking 1 damage from them! Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. Mangudai (non-Elite) frame delay reduced to 5. Also the Mongols have no gunpowder units except Cannon Galleons, and being unable to research Redemption would mean that they cannot even convert enemy Bombard Cannons for themselves. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. This Age of Empires 2 guide will help you understand these situations to win more often. Each civilization in AoE2 has its unique unit with their own strengths and counters. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Lets take a look on them. Of course, Mongols will call for the aid of Hussars, and thats where your meatshield should enter. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). This is of course before the game enters into the trash wars. With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. But Onagers, Trebuchets and BBCs can be useful. Non-elite Mangudai are now way better than ordinary Cavalry Archers, as their delay time (the time between the start of the shooting animation and the actual shoot of the arrow) has been reduced from 10 to 5, making them stronger at hit-and-run tactics. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. Skirmishers are the main common counter to Mangudai. You are free to do the same. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. With update 35584, hunters work 40% faster. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. The Mongols are the only civilization without the Central Asian building set that have access to the. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. Find out more about this popular map, its meta, and what to expect going in. Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. Age of Empires Series Wiki is a FANDOM Games Community. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. The map is Ravines where hunting is aplenty for the ravenous. Privacy Policy. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. Disclaimer: Im not saying that these units are effective to stop a Mongol push. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. Well consider later a few exceptions to this rule. They would fare excellent against Hussars and Siege, but Mangudai just would outrun and kill them (2 pierce armor). They have many bonuses that allow them to move fast and hit very hard when used effectively. This makes them probably the best units for hit and run tactics. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. For more information, please see our < Mongols (Age of Empires II) Edit Civilization Technology tree Strategy Contents 1 Overview 1.1 Civilization bonuses 1.2 Unique units 1.3 Unique technologies 2 Tech tree key 3 Military 3.1 Barracks 3.2 Archery Range 3.3 Stable 3.4 Siege Workshop 3.5 Castle 3.6 Dock 3.7 Monastery 4 Defensive structures 5 Research 5.1 Blacksmith 5.2 University Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. Still other feudal strats is perfectly fine aswell like m@a and or archers. by hit-and-running them. Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. Age of Empires game Mongols voice REMIX by Z22 BEATSart by Oana-D Thank you so much for your kind words! The loss of Elite Cannon Galleons also hurts their navy a bit. Welcome to the AoE2 Strategy Center. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). So the question is, what other strategies or army comps are at least viable with mongols? Their unique unit is the Magundai, a special cavalary archer that runs and shoot faster. Replace Goth flood with Genoese and replace Magyar Huszar with war wagons. Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Just be careful with early raids and build enough Castles to support unit production. 11 and 12 villager chop wood. On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. At some point, theyll need to start mining stone. In general mongols are really fast up to feudal with their amazing hunting bonus so you want to use that most of the time by going very fast into scouts or towers making use of the food or fast up time. This guide will primarily focus on giving detailed information on each Civ in the game, old and new. What is so great about it? Mongols match Goth army with their own FU champs and Scorps. Age of empires ii 1 viewers gadzookzzz. It is especially usefull for the siege ram. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. Mangudai + Siege Rams + Siege Onagers. Returning to another chess analogy: everyone knows the Queen is the best piece on the board. Learn the build for a 15 minute fast castle into a 3 town-center boom. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Thanks for commenting, being a Mongol fan! Topic Subject: Age of empires 3 Mod to make it similiar To AoE 2. nankura Skirmisher posted 12-13-12 09:03 AM EDT (US) hey guys i was wondering if theres any mods that bring back the old AoE 2 gameplay from medievil times and . In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. They also appear in: In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. Cookie Notice The companion to Mangudai will always be Hussars. Watch out for enemy Onagers, who can shred a whole Skirm army. Mongols just have 400-550 more Food than everybody else automatically. They also have access to all cavalry units and technologies except for the Paladin.

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aoe2 mongols strategy